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Subject: Fields of Green: A Woo-Hoo Gamer Review (Pictures) rss

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Fields of Green: A Woo-Hoo Gamer Review

Fields of Green is the newest game designed by Vangelis Bagiartakis, the creator of Among the Stars. The theme, however, is quite different. In Among the Stars, each player is racing to complete the best overall Space Station. In Fields of Green, the theme is 20th Century Farming, with each player working to build the most successful farm over a period of four years (rounds).



What type of game is it?
Fields of Green is a Card Drafting Game. Every round, each player will take six cards from the main draw piles. They will play one card to their current farm, and then pass the remaining cards to the player on their left or right (depending on the round). The process repeats itself until each card has been played. Each card, of course, has a cost. As a result, managing your resources is an important aspect of card selection.



Why are there draw piles?
Fields of Green has a nice blend of creativity to it in regard to choosing cards. There are four (actually six, but we’ll get to that later) different types of cards to choose. They include Fields, Livestock, Construction, and Buildings. Each player must select a total of six Cards from these four draw piles at the beginning of each round. However, players must take cards from at least three of the four piles.

For example, Player 1 may decide to take 3 Fields, 2 Livestock, and 1 Construction Card, while Player 2 may decide to take 1 Field, 4 Livestock, and 1 Building Card. Any combination of cards is acceptable as long as cards are drawn from at least 3 of the piles. Fortunately, the rulebook includes a chart that makes a recommendation of what types of cards to take each round for new players.



Each Card Has A Specific Ability
Each card also has a specific ability. Some of the cards (with a gray bottom) provide an immediate effect. As soon as you play it to your farm, you receive the effect it provides. Others provide a harvest ability (green bottom). During each harvest, you must pay the cost to fulfill this card for the harvest. Once it’s payed, you receive the ability for that card.


(Notice the gray vs green bottom on the cards. Gray = Immediate Ability; Green = Harvest Ability)

What are the other two Cards players can take?
As noted above, players must take six cards from at least three of the main draw piles each round. However, they may choose to discard one of the cards in their hand instead of playing it. If a player chooses to discard a card they may instead choose to build a Silo (to hold more food) or a Water Tower (to ensure their fields are watered during the harvest). They may also choose to receive money, or complete a different action as well.


(A simple foam-core insert makes set-up and tear-down much quicker.)

Build your engine!
At it's very core, Fields of Green is an engine building game. At the end of each year (round), players participate in the annual harvest. Fields must be watered by a water tower within two spaces of the field. Once it’s been watered, you receive a certain amount of food.

This food may then be fed to the animals, which provide additional funds for future rounds.

These funds help the player to purchase Construction Cards, or Buildings for their farm. Construction Cards often offer a piece of equipment that helps your farm be even more productive (for example, you may be able to store five Food in a Silo instead of only four.) The Buildings provide the majority of the points, so players want to be sure to build a good engine leading up to the final year so they have the funds needed to purchase buildings.


(Equipment Tiles)

What happens if you cannot water a field? Or feed the animals? Or…?
If during a harvest you’re unable to water a field, or field animals, etc. that space on your farm becomes an “Open Area” and is of no use to you until you’re able to (or choose to) turn it face-up again. To reconstruct an open area, you simply need to discard a card of your choice from your hand and pay one coin. But essentially, you’re losing the opportunity to play a card.


(Wooden Food Tokens)

Does it play well with two-players?
Yes! The only difference during set-up is that each player chooses six cards, and then they compile them all into one deck and lay six of them out onto the table. Player 1 chooses which card they want to play, and then Player 2 does the same. Afterwards, two new cards are added. Each round, the other player becomes the first to choose.

I’ve only had the opportunity to play four, 2-player games, but my daughter and I walked away from each game with a satisfied smile about our farms.

Do you have any negatives for the gameplay and/or components?
Overall, the card quality is excellent. And we anticipate playing it often enough that it warranted sleeving the cards. The only cons may be:

-- Wheat (food) and Water Tokens are small. They’re nice, wooden bits. But may be difficult to pick up and manage during the harvest.

-- The Equipment Tiles, Money, and VP Chits weren’t the greatest quality. We punched everything out back to front to avoid tearing. It hasn’t impacted gameplay, but I do wish a heavier cardboard was used for the chits.

-- Table space - if you're playing a 4-Player game, make sure you've got plenty of table space. Your farms will take up a good bit of space by the end of the 4th Round!

What edition do you own?
My family purchased the Kickstarter Edition, which contains a number of additional cards, equipment tiles, an Early Planning mini-expansion, and 16 Event Cards. These cards may all be purchased on Artipia’s Web Store, and are quite a nice addition to the game, adding more variety and replayability.

Overall Rating (8.5)
Based on the plays I’ve had so far, I’m rating Fields of Green an 8.5. It may take a game or two to fully understand the flow of the game, but once you do, it plays quickly, but has enough depth to come back for more. I’m certain it’s going to hit my family gaming table a lot this year.

(Edit: Spelling)
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Vangelis Bagiartakis
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Re: Fields of Green: A Woo-Hoo Gamer Review
Thank you forthe nice review!
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Woo-Hoo Gamer
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Re: Fields of Green: A Woo-Hoo Gamer Review
avyssaleos wrote:
Thank you forthe nice review!


Thanks for making a great game!
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Jason Webster
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Re: Fields of Green: A Woo-Hoo Gamer Review
You earned your cabbage! Nice review
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