One thing I didn't mention, the Germans get to set up "HIP". They don't call it that (concept not introduced yet in the Starter Kits) The German player can hide all their MMCs, with leaders and SWs and write the locations on a piece of paper on another map.
So here it is: (suggestions please):
Here are links to the photos
Board p -
American Turn 2 -
American Turn 4 -
American Turn 5 -
American Turn 6 -
Endgame -
I'll post my opponent's suggested defensive setup in the strategy section.
Lessons learned playing this with a seasoned "pro":
1. Sometimes the ASLSK player has an advantage over a full ASLer when playing SKs because the ASLer has to wrap their mind around all those little things that would help in a scenario like this:
Surrender/Prisoner
Hero (although there is leader creation)
Bypass
Concealment
Searching
Deploy (although the balance of the scenario allows the Americans to get 5 HS instead of 2 of the full squads.)
2. I totally forgot the HS can only fire themselves or their support weapon, not both. I still had to set them up with MG, just needed to remember that.
3. He said it was good that I set up the Full squad with the HMG, they can both fire or fire together.
4. He had great success with smoke until the end. He tried throwing smoke into the J5 building because it would’ve cause me to fire out at +3. 2 for the smoke and +1 for firing out of smoke – pretty cool tactic.
5. I should’ve moved the machine on the front/top/western flank to the E2 hex cause they could have fired at the troops coming up the right, which in this case was all of them. I had machine gun coverage for the middle flank, so I didn’t need it there.
6. Sideshows – remember the objective like the buildings and sacrificing. I did it right with E2, just left him there to keep delaying.
7. I fired the squad, with the HMG, once by itself in the Defensive First Fire, to save the HMG for later. Unfortunately, I cowered. Which in this phase means that you are marked with a Final Fire marker…which means basically, it’s going to be real hard to get any kind of fire for the rest of this turn, unless someone moves next to me. At least fire the HMG by itself cause it has more firepower, or fire together.
Quick question: does anyone know how I could record a commentary while drawing one the maps "live" and then post that recording? You know like on football games when they draw on the screen - I'm completely drawing a blank on what that's called. I'm on a Macbook, using the imovie included with the machine.
Last edited on 2010-01-17 23:21:41 CST (Total Number of Edits: 2)




















